I have been working across 3D art, and visual effects for the past 2 years. I use 3D space as my canvas to explore narratives such as isolation, longing, and perspective. Blender, Houdini, Unity, and TouchDesigner are my main tools for creation.
This large project uses short animations I made in Blender during the summer of 2026. Using techniques I learned from past animations: projecting images with light, recreating architecture and furniture, and refining my eye for composition. I produced all models shown by hand and created the sound design using sounds found on FreeSounds.
pendulation - 2026
A Drive Home - 2026
A Drive Home is an award winning short featuring themes of finding peace at the end of a long and often meandering journey. Home may not always look the same, it may not always be easily identifiable but once it's found there is nothing left but to rest.
This short 3D animation was created in refense to my dorm lobby. I tested my skills in lighting, composition, and keyframe animation. This 3D short was created in mostly 1 night with assets created by myself and sketchfab. Audio was created by me with samples found on freesound.org.
The Foyer - 2026
Illustration 01 - 2024
An exploration on texture, scale, and paper. I used multiple sheets of paper of different weights and scales to create a large canvas which I used .005 nib pens to cunstruct an illustration.